ext_85339 ([identity profile] stormcaller3801.livejournal.com) wrote in [personal profile] alexandraerin 2009-05-14 04:46 pm (UTC)

I have to admit I've only read sorcerers rather than seen them in play in 4th, so I'm going mostly by impression, but it may also be a matter of personal preferences. I think I was just hoping for something radically different- yet the more I think about it most of the classes have something similar, with an either/or choice that influences your abilities.

As for necromancers, I'm concerned about how that will be done. The summoners suggest that they might go for a summon-and-dismiss format for undead, but particularly in the numbers I don't know if that quite works. It feels like necromancy that involves undead should be ritualized magic, rather than something that will crumble back into a pile of bones and dust as soon as the fight's over. But how do you handle that? You don't want players taking 'looting corpses' to a whole new level, but you also want to make it feasible for an NPC to summon lots of undead minions without having to be Orcus' right hand man.

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