Yeah, I just can't agree with you. You're making some logical leaps that are just that... leaps... and treating them as if we should take them as given.
Who said that clerical healing is equated to healing surges?
I said the value of HP restored is equal to it.
But there is no Law Of Meta-Cosic Convergence that decrees that if the immediate net benefit of Actual Wound Healing Clerical Powers or Magical Healing Potions is mathematically equal to the value of a non-magical resurgence ability then they must be representing the same thing in game terms.
That's like saying if a falchion attack by someone with Strength mod +3 does 2d4 +3 damage and a magic missile by someone with Intelligence mod +3 does 2d4 +3 damage, then the only logical conclusion is that the wizard is throwing a falchion.
Is it obvious that the wizard must be throwing a falchion?
If not, then I don't see how the problem you're positing is obvious, either.
Edited To Add:
And there's actually an important distinction to make, with regards to Cure Light Wounds and its bigger brothers - while the amount of HP restored is based on the recipient's healing surge value, they actually don't cost the recipient a healing surge to use. At a mechanical level, the damage is just gone, in a way that it isn't when an ability triggers an actual healing surge some other way.
Likewise the Paladin's lay on hands ability, pretty uniquely so far, costs the user a healing surge rather than the recipient... the toll passes to the Paladin.
no subject
Who said that clerical healing is equated to healing surges?
I said the value of HP restored is equal to it.
But there is no Law Of Meta-Cosic Convergence that decrees that if the immediate net benefit of Actual Wound Healing Clerical Powers or Magical Healing Potions is mathematically equal to the value of a non-magical resurgence ability then they must be representing the same thing in game terms.
That's like saying if a falchion attack by someone with Strength mod +3 does 2d4 +3 damage and a magic missile by someone with Intelligence mod +3 does 2d4 +3 damage, then the only logical conclusion is that the wizard is throwing a falchion.
Is it obvious that the wizard must be throwing a falchion?
If not, then I don't see how the problem you're positing is obvious, either.
Edited To Add:
And there's actually an important distinction to make, with regards to Cure Light Wounds and its bigger brothers - while the amount of HP restored is based on the recipient's healing surge value, they actually don't cost the recipient a healing surge to use. At a mechanical level, the damage is just gone, in a way that it isn't when an ability triggers an actual healing surge some other way.
Likewise the Paladin's lay on hands ability, pretty uniquely so far, costs the user a healing surge rather than the recipient... the toll passes to the Paladin.