Well, as so often happens in life and in game design, our attempts to make things simpler created a few complications. The inn in Harper’s Ferry has a great view of the train station, but the direct route from point A to point B would involve many steep stairs, so we’re going to have to take our luggage the long way around a dog leg. Speaking of steps, the inn (housed in buildings that predate the Civil War) has staircases that were not built with modern luggage in mind.
We’ve decided we definitely would like to stay here in the future for an overnight or weekend getaway, but whatever difficulty lining up a ride to the train station would be will still be easier than our solution here. And of course as I type this up it occurs to me that for the money we’re spending on a night here plus the added meals, I could have hired a car.
Still, it’s not like the money is wasted, because the night in Harper’s Ferry and the meals are experiences that wouldn’t have come with the car ride. Also, even if this was more of a ~*learning experience*~ than I was looking for, “live and learn” is preferable to either of the alternatives.
There are things that are going our way. The weather is perfect for a day of unnecessary exertions: cool and cloudy, but not humid or rainy. Our inn room is very nice. The inn itself is very nice. And of course the town is nice.
Originally published at Blue Author Is About To Write.