So in other words, the Fighter is like the too-little, too-late Knight class was supposed to be in late 3.5 (PHB2)? I say too-little, because his crowd-control abilites were once agan based on the failure of a saving throw system >.>
That's certainly something that's needed doing in a play environment that regularly involves small dungeon rooms where the "mobs" can hit the wizardly types from round one, and could KILL them in the first round if it weren't for death-shy DMs. A mechanic of some type to prevent that is certainly needed so that DMs don't have to come up with reasons why the shiny warriors look tastier.
Re: D&D
That's certainly something that's needed doing in a play environment that regularly involves small dungeon rooms where the "mobs" can hit the wizardly types from round one, and could KILL them in the first round if it weren't for death-shy DMs. A mechanic of some type to prevent that is certainly needed so that DMs don't have to come up with reasons why the shiny warriors look tastier.
Lol @ the ranged striker stuff.