May. 5th, 2013

alexandraerin: (Default)
Okay, the significant revisions I had planned for the Basic Character Guide have been made. The numbers being used for things like Gear Points, Details, and Attributes are not terribly likely to change again until actual playtesting has happened. The rules and procedure are also not likely to change. Barring any major problems that anyone notices, pre-testing revisions at this point will probably consist of rewriting the text to be more clear and straightforward.

This still does not include any information on character advancement, nor does it include a primer on game terms. Both of those things will be added (the advancement in general terms) before gameplay testing begins.

Here's the document.
alexandraerin: (Default)
Okay, two pieces of news. The first is that the Basic Character Guide has been updated with a few minor corrections/revisions in the Gear section, plus a few Folk Details for Dwarves and Goblins.

You can get it here.

The second is that I've decided to take a slightly different approach to developing the Player's Guide. Specifically, I'm not going to make you wait until it's done to see it. This link will take you to a PDF that has the basic non-combat rules of the game. It's not that different in scope than things I've posted previously as blog posts or Google Docs for earlier drafts of the game, though it's more detailed in the area of checks.

I'm posting this basically to motivate myself to get the combat sections finished up. I am looking for feedback, which I will use not only to improve these chapters but also to improve the stuff that's still under construction.

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