Tuesday, August 6th
Aug. 6th, 2013 09:44 amThe Daily Report
So, last night I figured out how to resolve the biggest problems with A Wilder World's combat system, that being that it was complicated and too different from the rest of the game. Now attack rolls are just checks, using the same rules as everything else. Just in the hour or so after I posted about it last night, I've written the basic combat rules and converted half the Character Qualities to the new terminology/rules.
I know I've had this much of the combat rules written before, but this time I'm feeling really good about them. I haven't just written out the bare mechanics but actually written them out in a way that goes with the rest of the rules. A lot of the stuff I haven't written yet--like the rules for multiple attacks--have so much more intuitive and obvious solutions now.
AWW is my "after hours" project, so I'm not going to be working on it further until tonight, where I think it will benefit from marinating overnight and through the day. But I'm excited to have progress, so I have to mention it.
The State of the Me
Last night was in the gray zone of not being hot enough to be uncomfortable but not being cool enough for my optimal sleep purposes. Today is projected to hit the 90s, but right now it's cool and rainy. The rest of the week is still supposed to be low 80s and high 70s, with 50s and 60s overnight. I'm really hoping that holds true.
Plans For Today
My main focus today is the Tales of MU e-book. Yesterday I had some decent progress on the second omnibus, I have a tentative title for book 6 and a vague idea of where it's going to end, which is good.
So, last night I figured out how to resolve the biggest problems with A Wilder World's combat system, that being that it was complicated and too different from the rest of the game. Now attack rolls are just checks, using the same rules as everything else. Just in the hour or so after I posted about it last night, I've written the basic combat rules and converted half the Character Qualities to the new terminology/rules.
I know I've had this much of the combat rules written before, but this time I'm feeling really good about them. I haven't just written out the bare mechanics but actually written them out in a way that goes with the rest of the rules. A lot of the stuff I haven't written yet--like the rules for multiple attacks--have so much more intuitive and obvious solutions now.
AWW is my "after hours" project, so I'm not going to be working on it further until tonight, where I think it will benefit from marinating overnight and through the day. But I'm excited to have progress, so I have to mention it.
The State of the Me
Last night was in the gray zone of not being hot enough to be uncomfortable but not being cool enough for my optimal sleep purposes. Today is projected to hit the 90s, but right now it's cool and rainy. The rest of the week is still supposed to be low 80s and high 70s, with 50s and 60s overnight. I'm really hoping that holds true.
Plans For Today
My main focus today is the Tales of MU e-book. Yesterday I had some decent progress on the second omnibus, I have a tentative title for book 6 and a vague idea of where it's going to end, which is good.