Wednesday, January 7th
Jan. 7th, 2015 11:15 amThe Daily Report
Okay, so this is day three of my five days of decisions for 2015.
This might seem ambitious in a year when I'm also writing a novel, but I'm adapting my unpublished (long) short story Outside, Looking In into an interactive novel using Twine. I've already shared a proof-of-concept first chapter with my sponsors back in December. I had a second one, but lost it to careless file management. That took a bit of wind out of my sails, but, you know. I'll get over it.
The loss of the second chapter made me rethink my approach, though. This is my first major project with Twine (I have messed around with it quite a bit over the last year or so, but not in an organized fashion) and what I was envisioning was something more like a video game than a choose your own adventure, with internal scoring systems that open or close opportunities further down the line. Where the original story was one conversation in one night, the interactive version I imagined would document the entire budding relationship that hinged on that one night.
That's a bit ambitious for a first time project.
I think just as my first step was to write the story in non-interactive format, I think my next step should be to simply make that original short story interactive, in order to get some solid experience under my feet. If that goes well, I can see about expanding things.
So that's decision 3: I'm just going to port my story to Twine.
The State of the Me
Two nights in a row of good sleep and waking up feeling refreshed. Good progress.
Plans For Today
Today's the day I resume updating Tales of MU, so that's going to get most of my focus. As part of my official return to the MUniverse after a few weeks of absence, I'm also going to be gathering ideas for the next podcast.
Okay, so this is day three of my five days of decisions for 2015.
This might seem ambitious in a year when I'm also writing a novel, but I'm adapting my unpublished (long) short story Outside, Looking In into an interactive novel using Twine. I've already shared a proof-of-concept first chapter with my sponsors back in December. I had a second one, but lost it to careless file management. That took a bit of wind out of my sails, but, you know. I'll get over it.
The loss of the second chapter made me rethink my approach, though. This is my first major project with Twine (I have messed around with it quite a bit over the last year or so, but not in an organized fashion) and what I was envisioning was something more like a video game than a choose your own adventure, with internal scoring systems that open or close opportunities further down the line. Where the original story was one conversation in one night, the interactive version I imagined would document the entire budding relationship that hinged on that one night.
That's a bit ambitious for a first time project.
I think just as my first step was to write the story in non-interactive format, I think my next step should be to simply make that original short story interactive, in order to get some solid experience under my feet. If that goes well, I can see about expanding things.
So that's decision 3: I'm just going to port my story to Twine.
The State of the Me
Two nights in a row of good sleep and waking up feeling refreshed. Good progress.
Plans For Today
Today's the day I resume updating Tales of MU, so that's going to get most of my focus. As part of my official return to the MUniverse after a few weeks of absence, I'm also going to be gathering ideas for the next podcast.