Well, that's just it... if they were talking about the problems of HP in general, I could see them being confused though I'd hope that once they saw what 4E's really going for they'd go, "Oh, that actually makes more sense."
But they're holding this up as a brand new problem that 4E introduced or exacerbated.
And incidentally? All healing that's above the "here's a couple points as a small side benefit of this other thing" is now based on surge value, so it does scale up like you'd expect it to... Cure Light Wounds always heals 25% of your maximum HP, Cure Moderate Wounds always heals 50%... even interpreting HPs as "how dead you are", the same spell that brings you back from half dead at level one will do the same at level 30.
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on 2009-07-21 08:15 pm (UTC)But they're holding this up as a brand new problem that 4E introduced or exacerbated.
And incidentally? All healing that's above the "here's a couple points as a small side benefit of this other thing" is now based on surge value, so it does scale up like you'd expect it to... Cure Light Wounds always heals 25% of your maximum HP, Cure Moderate Wounds always heals 50%... even interpreting HPs as "how dead you are", the same spell that brings you back from half dead at level one will do the same at level 30.