Episode 2 Prelude
Aug. 23rd, 2010 06:59 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
The Situation:
The group, having returned to the inn with the last reality shard, is now left to its own devices for the time being. You can seek out and question the tavern staff, explore the inn, describe what you're doing in your room, or socialize with each other.
Notes:
No skill rolls are necessary explore the inn. If it becomes relevant I'll use passive Perception scores.
If you're looking for something in particular in the inn's interior, please wait for a response before going all out in describing what you do when you get there. A little player collaboration is not a bad thing, but I dislike having to overrule/retcon whole paragraphs that rely on elements that aren't actually there for a reason.
Feel free to add useful furnishings to your inn rooms. (Useful furnishings like a chest of drawers or a vanity table, not useful furnishings like a magic item or platinum coin dispenser.) The idea is that they were prepared for your character's use.
The group, having returned to the inn with the last reality shard, is now left to its own devices for the time being. You can seek out and question the tavern staff, explore the inn, describe what you're doing in your room, or socialize with each other.
Notes:
No skill rolls are necessary explore the inn. If it becomes relevant I'll use passive Perception scores.
If you're looking for something in particular in the inn's interior, please wait for a response before going all out in describing what you do when you get there. A little player collaboration is not a bad thing, but I dislike having to overrule/retcon whole paragraphs that rely on elements that aren't actually there for a reason.
Feel free to add useful furnishings to your inn rooms. (Useful furnishings like a chest of drawers or a vanity table, not useful furnishings like a magic item or platinum coin dispenser.) The idea is that they were prepared for your character's use.
Re: Unfamiliar Ceiling
on 2010-08-24 02:09 am (UTC)"Hello, Toben. Good to see you conscious. How are you feeling?"
Re: Unfamiliar Ceiling
on 2010-08-24 06:17 am (UTC)"I've a hangover fit for a victory celebration, though I don't seem to recall one. The fact that I'm talking to you as opposed to spiraling in tiny pieces across the Elemental Chaos implies that things at the rift didn't turn out too badly. Carrog's state in the hallway was rather less informative. Did you make it in time to help the boy? Was it a triumphal toast or a wake that I missed?"
Re: Unfamiliar Ceiling
on 2010-08-24 07:45 am (UTC)"The inn has departed Malrovia for parts unknown. Tessa, the human female denizen of the inn- you met her when we first arrived- has informed us that we have been pressed into her service for the purpose of collecting small green crystals, like those found in the quarry, and bringing them into the inn. Tessa calls the crystals 'reality shards' and believes that they are 'really sort of dangerous'." Spectre pauses briefly. "I believe those are the salient facts," he concludes.
"Perhaps you should have a drink of water. I have heard that can help hangovers, perhaps even those caused by rift-sealing accidents."