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I've been temporarily sidetracked from writing Tales of MU by a blinding flash of insight on A Wilder World. I just simplified the game and cut through several thorny problems of both design and presentation at a stroke. I'm not actually working on AWW at the moment, but things just keep coming ot me and so I'm stopping to make notes so that I don't find that I've forgotten these breakthroughs.

This game's going to end up just as wild and creative as I'd planned, but it's now on track to be a lot more playable, I think.

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alexandraerin

August 2017

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