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Note: If you see this on Facebook and would like to join, please comment on the Livejournal version of the post.
So as I mentioned in the previous post... and as the multiple preceding posts about D&D sort of indicated... I'm getting ready to revive my online gaming groups that were aborted last fall by the death of my desktop computer and the several month delay in getting a working replacement.
I'm going to be running basically the same campaigns as I was before, but due to the lengthy delay and some things I feel I could have done better from the start, they're going to be total reboots. Submissions will be open to anybody who has a Livejournal account or is willing to use OpenID to comment on Livejournal... I'm not going to be using an outside blog site this time, to cut down on my mental overhead.
The "Asfenar" campaign, which met on Sundays, will also be restarting... if you were in the Asfenar group and would like to be again, please wait for that post to go up about a week from now. I'm less satisfied overall with how the "Inn" campaign was going (because of my decisions) so I've been giving it more thought; ergo, it's getting restarted first.
Now, I already know that not everybody from the first incarnation is going to be available. Some people had issues with the time commitment that probably haven't resolved themselves. But if you were in the group before and would like to be again, I'm not trying to exclude anyone by not contacting them directly. I don't have access to the email address I was using to run the games and I don't really remember who you people were.
Even if you did play in the previous version I can't guarantee that anyone's going to be in, except for my actual close friends who I've already guaranteed will be in. That's pretend life. If you played before, please don't feel like I'm snubbing you if you don't make it in again. I'm going to be looking for the characters that I think make the best fit... you folks probably have a better idea what I'm looking for than anyone else. Feel free to submit your old character, a new version of that character, or someone new, if you're interested in playing again.
Though some of the parameters of the campaign have changed, so if you don't feel like participating, or don't have time, don't feel like you're going to be hurting me.
The game will be starting on Thursday, the 29th of this month. Anyone who's interested should have their character submitted before this coming weekend is up. I'm not setting an exact cut-off but I'm going to start putting the group together sometime Saturday, so if you have your character in before then you'll have the best chances.
The details:
If you would like to play, please comment with a link to your completed character sheet in IPlay4E, or a write-up of your character if you don't have the Character Builder. Please apply with no more than two characters. In your comment, give a brief description of your roleplay experience and your character... tell me what you're going for, basically, in about two-three sentences. Also please tell me if we know each other and how. This includes if you were in the previous version of this campaign... telling me what character you played would be helpful as I'm more likely to remember that than anything else.
I'm as interested in people who have experience with freeform roleplaying (like is often found in forums or Livejournal communities) as experience with D&D, though some experience is preferred.
Legal characters:
*The full version of the Character Builder with up-to-date information can be downloaded by anyone with a D&D Insider subscription. It's possible to get a one month subscription just to download the current version of the program, giving you a one-time fee of $10. Sharing DDI passwords or copies of the program is a violation of the license terms and will thus not be discussed here.
If you already have access to the books you need to create your character but don't have the Character Builder, you can post the salient details in a comment and... if selected... I'll run it through the Character Builder and put the results up in IPlay4E. It's just less work for everybody if you have the Character Builder.
Update on 7/16:
The group list is almost set, see the next post for details. I wouldn't mind having another character or two who can fight on the front line/in melee, again, see the next post for details. Please follow the instructions above to apply with them. If you've already applied and didn't make the list, you can submit a new character.
So as I mentioned in the previous post... and as the multiple preceding posts about D&D sort of indicated... I'm getting ready to revive my online gaming groups that were aborted last fall by the death of my desktop computer and the several month delay in getting a working replacement.
I'm going to be running basically the same campaigns as I was before, but due to the lengthy delay and some things I feel I could have done better from the start, they're going to be total reboots. Submissions will be open to anybody who has a Livejournal account or is willing to use OpenID to comment on Livejournal... I'm not going to be using an outside blog site this time, to cut down on my mental overhead.
The "Asfenar" campaign, which met on Sundays, will also be restarting... if you were in the Asfenar group and would like to be again, please wait for that post to go up about a week from now. I'm less satisfied overall with how the "Inn" campaign was going (because of my decisions) so I've been giving it more thought; ergo, it's getting restarted first.
Now, I already know that not everybody from the first incarnation is going to be available. Some people had issues with the time commitment that probably haven't resolved themselves. But if you were in the group before and would like to be again, I'm not trying to exclude anyone by not contacting them directly. I don't have access to the email address I was using to run the games and I don't really remember who you people were.
Even if you did play in the previous version I can't guarantee that anyone's going to be in, except for my actual close friends who I've already guaranteed will be in. That's pretend life. If you played before, please don't feel like I'm snubbing you if you don't make it in again. I'm going to be looking for the characters that I think make the best fit... you folks probably have a better idea what I'm looking for than anyone else. Feel free to submit your old character, a new version of that character, or someone new, if you're interested in playing again.
Though some of the parameters of the campaign have changed, so if you don't feel like participating, or don't have time, don't feel like you're going to be hurting me.
The game will be starting on Thursday, the 29th of this month. Anyone who's interested should have their character submitted before this coming weekend is up. I'm not setting an exact cut-off but I'm going to start putting the group together sometime Saturday, so if you have your character in before then you'll have the best chances.
The details:
- This campaign has themes that might be found similar to TV shows like Quantum Leap, Time Tunnel, Sliders, Lost In Space, Farscape, Star Trek: Voyager, or even the old Dungeons & Dragons cartoon... the characters are "lost" or "adrift" in some fashion. More will be revealed/discovered in play.
- This is going to be a fairly roleplay-heavy, story-focused game. Players should be prepared to roleplay, and to give their actions some descriptive flair in combat. Combats will tend to involve small numbers of enemies, with a focus on interesting environments or combatants. My goal is for the narrative flow of the game to continue uninterrupted throughout fights, avoiding as much of the jarring shift between "story mode" and "battle mode" as possible. This is something I've always believed in, but rarely have able to bring to life.
- Required programs include Skype (free) and a web browser. I strongly encourage the D&D Character Builder (low-cost*) and a (free) IPlay4E account (Google logins work), as it's the easiest way for me to keep everybody's character sheets handy. While we'll be using Skype for chatting (I find it convenient), microphone/voice equipment is not needed, as we'll be sticking to text to avoid the technical difficulties voice conferencing can cause.
- In order to keep the technical requirements low, avoid further problems caused by uneven connection quality, and help keep the combat transitions seamless, we'll be ditching Screen Monkey and using the Abstract Combat Mapless Encounter system I devised. A cleaned up version of those rules with revisions (mostly simplifications) from the playtest session will be posted soon... it's a fairly simple set of "rule hacks" to translate the action from the grid into words.
- Regular game time will be Thursday nights at 9:00 PM central time. Sessions will last approximately two hours, with a half-hour overrun in case we're in the middle of something. In other words, I'll aim to be done by 11:00 central, but please be prepared to go to 11:30. This will be an ongoing game. The tools and parameters I've set mean that I can run it from any computer, anywhere I go, even my little netbook. I don't expect anyone to commit to play "forever", but please don't apply if you know you've got a conflict coming up in the next couple months. Occasional absences and breaks I can deal with.
If you would like to play, please comment with a link to your completed character sheet in IPlay4E, or a write-up of your character if you don't have the Character Builder. Please apply with no more than two characters. In your comment, give a brief description of your roleplay experience and your character... tell me what you're going for, basically, in about two-three sentences. Also please tell me if we know each other and how. This includes if you were in the previous version of this campaign... telling me what character you played would be helpful as I'm more likely to remember that than anything else.
I'm as interested in people who have experience with freeform roleplaying (like is often found in forums or Livejournal communities) as experience with D&D, though some experience is preferred.
Legal characters:
- All characters should be level one, using standard point buy or an equivalent method of generating ability scores. (No rolling.) Standard 100 GP for starting equipment and money. What your character is carrying/wearing is all you'll have access to in the campaign... you can have other property "back home" if it fits your character, be it a hovel or an estate. Your clothing can be of any quality/description suitable for travel without having to pay out of your equipment budget.
- You do not start with any magic items. I hope none of the old group is disappointed by this. I'd like to keep things simple for less experienced players.
- If you select Backgrounds for your character, do not pick one that gives a non-standard benefit.
- You can pick campaign-setting-specific Backgrounds and Deities. Feel free to create your character as if they are from the Realms or Eberron or any permutation of the vaguely defined core D&D campaign setting. Or not.
- I'm not going to veto any race or class that's in the Compendium/Character Builder. If anybody wants to play as a Monster Manual race I may have to alter their racial abilities for balance. Please don't take that to mean that "monster" races will be deprecated in favor of Player's Handbook ones.
Also, people who read this journal regularly should know I see serious issues with the Drow. Keep that in mind before submitting a character. I'm not saying there is no Drow character I would accept. But it's not likely a given person will come up with one.
Other than that I'm not going to favor any selections over others, except that I'm not likely to pick two characters from the same race if that race is one of the ones that sounds more like a superhero origin story than a people with a culture. Keep that in mind when asking to play a telepathic crystalline construct made from fragments of the Living Gate or an undead being called forth into new life by the Raven Queen. Elves and Dwarves and Goblins and Gnomes and things will be evaluated on their own merits. Shardminds and Revenants and such will also be evaluated on how far the rest of the party's composition is straining my credulity. - I'm not aiming for a specific number of characters in each role this time. However, I will be trying to make sure every role is covered.
- I'm not aiming for a specific group size, either. If there are too many characters I like, I may create a "second cast" that meets on a different night.
- While creative interpretation of character abilities (also known as "re-skinning" or "re-fluffing") is a good thing, all characters must be valid, legal 4E characters with no homebrew abilities. Please don't ask me to approve any power customizations or substitutions not allowed by the rules as written.
*The full version of the Character Builder with up-to-date information can be downloaded by anyone with a D&D Insider subscription. It's possible to get a one month subscription just to download the current version of the program, giving you a one-time fee of $10. Sharing DDI passwords or copies of the program is a violation of the license terms and will thus not be discussed here.
If you already have access to the books you need to create your character but don't have the Character Builder, you can post the salient details in a comment and... if selected... I'll run it through the Character Builder and put the results up in IPlay4E. It's just less work for everybody if you have the Character Builder.
Update on 7/16:
The group list is almost set, see the next post for details. I wouldn't mind having another character or two who can fight on the front line/in melee, again, see the next post for details. Please follow the instructions above to apply with them. If you've already applied and didn't make the list, you can submit a new character.
no subject
on 2010-07-14 03:11 pm (UTC)That's sad, I would really have liked to pick up Aurora again. Text-style would actually have been even easier for me than chat-style as well, as that's the type of roleplaying I'm most used to.
Oh well. Have fun, everybody!
no subject
on 2010-07-14 05:16 pm (UTC)On top of the other benefits, I'm hoping text will bring out more roleplay... I know one of the groups had some roleplay going on in text, while voice ended up mostly being used for technical stuff. I didn't expect it to, but I think voice actually robbed a little spontaneity, because you feel you have to wait to be sure if someone else is about to start talking.
no subject
on 2010-07-14 04:06 pm (UTC)no subject
on 2010-07-14 04:40 pm (UTC)(no subject)
Posted byno subject
on 2010-07-14 07:06 pm (UTC)Carrog the (fill in the blank). Carrog the Mighty! Carrog the Magnificent! Carrog the Brave! It all really comes down to what sounds appropriate for that moment. His family was part of a half-elven troupe of actors, with the goliaths (predictably) filling in for any sort of giant or other large opponent in the things. Carrog took to the role enthusiastically, particularly in one of the recurring favorites, The Downfall of Lord Temerius, Titan General. As part of his enthusiasm he's learned as much as he can about both oratory and warfare, feeling it necessary to play the part and just generally being fun.
He's also got a 'musical instrument' although it's hard to decide whether it's a woodwind or a horn- it's akin to a stave that's been hollowed out, and creates a sound not unlike a fog horn. Carrog used to use it to announce the play was about to begin. For some reason the troupe insisted he take it with him when he struck out on his own.
no subject
on 2010-07-15 08:43 am (UTC)I'm not yet sure whether or not I think it would cause any problems/confusion to have the two in the same party. Both characters at issue seem to a very good example of how character classes can be utterly invisible in relation to character concept and play. But I think it's only fair to let you know that this may be an issue that causes me to pass over this incarnation of Carrog The Superlative.
(no subject)
Posted by(no subject)
Posted byCount me in
on 2010-07-14 09:04 pm (UTC)I did want to ask you a question though.... Would you consider Prestidigitation or Mage Hand (and this is stretching it, but....maybe both?) as the Half-Elf Dilettante power? If not that is fine, there is a nice Cha based Warlock at-will that damages an opponent if they move closer to you... which works very well with the Paladin's Mark. But, the wizard class features make more sense from a background perspective, and I LOVE having prestidigitation. A bookworm Paladin who can make dancing lights for kids, tidy his armor with little/no effort, and sit in a library flipping through books without touching them? Yes please.
Re: Count me in
on 2010-07-14 09:37 pm (UTC)Re: Count me in
on 2010-07-15 02:29 am (UTC)no subject
on 2010-07-14 09:39 pm (UTC)no subject
on 2010-07-14 10:02 pm (UTC)no subject
on 2010-07-15 12:05 am (UTC)I am curious though: do you even have something specific in mind for how Drow operate (civilization-wise) in your campaign? For that matter, do you have anything specific in mind for how any given race operates in your campaign?
no subject
on 2010-07-15 12:11 am (UTC)no subject
on 2010-07-15 06:39 am (UTC)Now I just hafta make myself remember what having fun on a day off is like.
no subject
on 2010-07-15 07:30 am (UTC)I first played D&D with my brother and his friends when I was around 8-9 years old, and have tried to keep up with the hobby in the intervening fourteen years. My favorite campaigns have been largely story-driven, where the actions of players have had definite consequences in the campaign world. I enjoy D&D for the opportunity to team up with other creative minds to create an ongoing, and hopefully awesome story.
Brief example of what I am thinking of when I say player actions change the story, and have definite consequences. While flying in our airship over a Pelorian theocracy, my healer wrote an impassioned letter to the nation's high priest requesting they marshal whatever aid they could to assist with the destruction of a horrible, multi-planar abomination.... The response? 4 months later (real time) their messenger *finally* catches up to us....to deliver an artifact staff traditionally wielded by the avatar of Pelor. Yeah, major awesome moment. The same campaign also had us visiting five locations affected by the demigod abberation, and each location was designed to grow progressively more complicated and screwed up as we took more time to reach it.
I will admit, I am a slightly reformed power-gamer, but I have found a lot of fulfillment in supportive roles. In 3.5 and pathfinder my favorite characters to play have been healers and bards,
Also, as to whether or not you know me....probably not. I have posted here a couple of times... including a monster comment of my own Bard story on one of your Pallas Snowblade posts (found here http://alexandraerin.livejournal.com/66315.html)
Other than that and a PM or two about D&D stuff, no, you really have no reason to know/remember me.
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on 2010-07-15 10:03 am (UTC)(no subject)
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on 2010-07-15 08:29 am (UTC)Toben Brausen, Eladrin Storm-Sorcerer
http://iplay4e.appspot.com/characters/agdpcGxheTRlchQLEgtDaGFyYWN0ZXJWMhjRsYACDA
A wanderer who's travels are as unpredictable as the weather that he draws his power from, Toben is a force of nature in more ways than the obvious. Despite near a century of wandering, he still retains a certain naivete. Add in insatiable curiosity and a quicksilver temperament and the result can politely be referred to as 'interesting'.
As far as my player resume, some of you may remember me as Rimmic, the Fist of the Raven Queen, during our travels in Asfenar. I'll be more than happy to share tales of glory from other campaigns around the campfire on request. ^_^
In fact I can remember once upon a time, a particularly cunning Succubus had ensorcelled my good friend Lominor, Cleric of Pelor. She tossed a hanky over the side of the ship, and asked him if he would be so kind as to fetch it for her. Being a right upstanding holy man, he promptly leaped the railing...in a suit of full plate...
no subject
on 2010-07-15 08:37 am (UTC)(no subject)
Posted byno subject
on 2010-07-15 09:42 am (UTC)Kithri Lovestruck is a halfling paladin who is focused on the "love" aspect of Sehanine. I used this picture I found on deviantart as my inspiration for what she should look like:
no subject
on 2010-07-15 11:57 am (UTC)no subject
on 2010-07-15 12:50 pm (UTC)Optima Brand is a fighter who carries around a heck of a lot of weapons. This picture from deviantart was the visual inspiration.
no subject
on 2010-07-15 02:55 pm (UTC)(no subject)
Posted byGnomish Warlock
on 2010-07-15 08:45 pm (UTC)As a side note I purchased two horns for a total of 14 gp and 6 lbs of weight. I did so because cooking implements are not available in the character builder so they really represent some basic cooking supplies. I also purchased rare herbs which I will be using as spices.
Re: Gnomish Warlock
on 2010-07-15 08:58 pm (UTC)http://iplay4e.appspot.com/view?xsl=fullviewPref&key=agdpcGxheTRlchQLEgtDaGFyYWN0ZXJWMhjCofQBDA
and oh yeah my gaming history. I've been playing D&D since 1989 started with the red box. I've done every update to the rules since. I prefer 3.5 to 4th ed but would love the chance to get in on this. I've also played several other systems including white wolf, palladium, cyber punk, mouseguard, burning wheel, and a few others I can't think of right now. By the way Alexandra I think you would really like burning wheel, it is an entirely story driven RP system that starts character creation at birth. It uses an entirely abstract combat system that is both brutal and realistic. Plus the characters get to help create the world during character creation by purchasing relationships with NPC's (both friends and enemies) and affiliations with organizations. These NPC's and organizations are fleshed out by the player. Oh and failure is needed to improve your skills, but thats ok because failure doesn't mean you didn't do what you wanted it means complication. Example if you were trying to say pick a lock and you failed the roll the GM says well ok you got the lock open but just as you did guards on patrol came around the corner.
Re: Gnomish Warlock
Posted byno subject
on 2010-07-15 09:34 pm (UTC)If only if only
on 2010-07-15 11:22 pm (UTC)no subject
on 2010-07-16 03:05 am (UTC)Not sure if I'd submit something. Less sure that it would be desirable. Absolutely sure I'd want to read the progress of this.
no subject
on 2010-07-16 03:54 am (UTC)(no subject)
Posted byno subject
on 2010-07-16 07:32 am (UTC)I've been thinking about playing as a Human druid.
no subject
on 2010-07-16 07:38 am (UTC)In any event, you're more than welcome to make a character and throw it up.
Also, I don't want to be the only noob in the group.
Posted byRe: Also, I don't want to be the only noob in the group.
Posted byRe: Also, I don't want to be the only noob in the group.
Posted byRe: Also, I don't want to be the only noob in the group.
Posted byPart 1: At-Will Attacks
Posted byPart 2: Other Attacks
Posted byRe: Part 2: Other Attacks
Posted byRe: Part 2: Other Attacks
Posted byPart 3: Wild Shape and Being A Druid
Posted byno subject
on 2010-07-16 09:12 pm (UTC)Concept: A robot detective who can see dead people.
Mechanics: Warforged vestige pact warlock.
Profile: Archimedes Lens was once an inspector with the gendarmes, the job he was designed for. He was conscripted and sent to the front lines, and miraculously survived the war. But for Archimedes there was no returning home, and the horrors of the war still haunt him- literally. He's tried to return to his old profession, but his habit of talking to people and things that aren't there make it difficult for him to keep a job with any regular police force. Though his strangeness has earned him a new monicker: 'Spectre.
http://rapidshare.com/files/407345167/Character_Spectre__imaginedechoes_.pdf
I'd use character builder, but I am a mac user. The PDF was generated using:
http://dnd4.com/dd-4th-edition-character-sheet
I'm a veteran 4th edition player, and I've participated in a few literate RPs in various forums.