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Note: This post is intended for the people who will be playing in the D&D game on Thursday nights. I'm leaving it (and subsequent posts) as a public post because some people have expressed interest in following these adventures.




Before our collective story begins, your character is on the road. A sudden storm of one sort or another separates you from any companions you might have been traveling with (if you weren't alone in the first place) and forces you to seek shelter, and it's just your luck that you spot a large building... an immense, three story tavern and inn of very unusual and jumbled construction, with blue tiled roof, turreted towers, and thick glazed windows. There's no one outside, but a warm glow coming from the windows in a big boxy part of the structure. It might be in an unusual spot for such a large and modern structure, but you can't question your luck... you hurry inside.

That's when your individual story ends and the group story starts.



Please write (as a comment below) a short description of how you come across the inn. It doesn't have to be a novel, it can be a short paragraph, or several paragraphs. Please try to hit on the following points:


  • What time of day (or night) is it? What time of year is it? (Summer, winter, etc.)
  • Why are you traveling? Are you going somewhere? Are you on a mission for someone? A personal quest? Are you getting away from something? Looking for someone?
  • Where are you? What sort of land? Somewhere remote, or on a well-traveled trade route? Be as specific as you want to be.
  • What kind of weather are you experiencing before the storm? What sort of storm is it?


Working some physical details of your character's description into your brief tale ("the short, rosey-cheeked, mousy-haired Dragonborn considered his options") is a plus. Please don't alter or ignore any of the details of the basic story. All comments on this post are going to be screened so that no one's story shows up until everybody's does. Also, if you are in communication with another player, please don't confer with each other when you write yours.

[livejournal.com profile] gamingdragon need not participate in this exercise. I have separate plans for her.

Mwahahahahahahahaha...

on 2010-07-19 09:49 am (UTC)
Posted by [identity profile] xaddom.livejournal.com
After what had become a routine day of surviving in the wilderness, the twilight hours were finally upon Janus. The long haired druid set his mind to gathering supplies for his evening camp until he smelled the beginnings of a storm. Normally he would simply weather the storm in his wilderness shelter, but his senses warned of the storm's force. Not too long ago he lived in a house that would withstand any storm the region could conjure, but now he was without the buffer civilization provided against nature. He was exposed to the world and glad to be so; however his joy was tempered by the knowledge that he needed more substantial shelter from this storm.

He had chosen to live in the wild to connect with the world, and to try to dissolve the boundaries, which seemed so tangible in the city, between man and nature. Philosophy aside, Janus still needed a robust dwelling for the night so he headed quickly in the direction of some caves he remembered. On the path of what should have been a shortcut he instead found a building, an inn to be precise. The structure seemed sound and that was enough for Janus, as he reasoned civilization is only bad when it blinds us to our place in the world not when it provides a warm hearth and a roof over one's head. So with thoughts of his good fortune on his mind he entered the inn.

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