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So, for years people have been asking about/remarking upon the obvious Discworld influences in Tales of MU and for years I've been saying "I've never read Discworld". Last year... about eleven months ago, to be specific... that changed, and while I can't say there's been a whole rash of new ideas and concepts infiltrating the MUniverse as a result, I do find myself on the cusp of writing something very Discworld-influenced.

To back up a bit: I'm not saying I'm going to write something that is like Discworld. I'm not saying to anyone, "If you like Discworld, you'll love this thing I'm talking about!" or announcing my attention to stand on the shoulders of Sir Pterry or emulate his unique style in any fashion. What I'm writing is neither pastiche nor homage, but credit is quite tautologically due where credit is due, and this story wouldn't exist if Discworld books hadn't fired up an interest in things like the running of a city, concepts of civic duty and pride, and so on

Anybody who's been looking for a modern fantasy story set in the MUniverse that doesn't actually related to MU or any students there might be particularly interested in this, as it's set in a cosmopolitan environment far from the plains of Prax, and involves the politics of the other human-headed empire, the one that Magisteria broke away from. This will probably be the first LitSnack book that's not adapted from existing material of mine or a continuation of the Gifters story.

As part of my "write for pleasure" day I've taken a couple of stabs at starting it, and while I'm not satisfied with the results in themselves, they've given me a picture of the setting, situation, and some of the characters. I'm going to go ahead and post some of that here, as a means of helping me distill what I want to keep from these drafts (as not all of this information actually appeared in the writing, it just became apparent to me as I was writing) and to gauge/whet interest from those who follow my blog.

Malbus is an island located not quite in the geographic center of the Mid-Reach Sea, which used to be the most important body of water to the inhabitants of the old empire. Its position allowed it to be a major sea power and shipping port before the rise of the empire; when it became part of the empire, it wasn't so much conquered as both sides recognized the benefits of joining up. The Mid-Reach Sea still borders many important destinations, but improvements in transportation magic has all but obviated the need for a port in the middle of it and so Malbus has gone from being one of the most important and powerful cities after the Mother City herself to being a huge and inconvenient tax liability for said City.

Countess Lucretia Falcon is the newly-appointed last proconsul of Malbus. The office of proconsul is a figurehead and a sinecure in most cases and doubly so in hers. The empire is pulling out. She's been sent to "oversee" (mainly in the sense of "stand by and watch") the transition from imperial colony to protectorate, a status which absolves the government in the Mother City from doing anything to aid Malbus in any situation but whereby they reserve the right to come back in and assert their ownership should anything interesting or potentially valuable happen.

She's also a hunted woman, with attempts on her life beginning before she even arrives to take office.

The day-to-day task of running the island is handled by an office headed up by Vogt. Note: not ruling, but running. He makes sure that forms get filled out and that everybody gets paid what they're supposed to get paid and everybody pays what they're supposed to pay. Being the person in charge of all the paperwork does give him some influence, but he's loathe to use any of it and even more loathe to admit when he does. He regards bureaucracy as a craft, and himself as a craftsman.

Vogt is a member of a dwarven clan that assimilated into the imperial government ages ago. His name (according to the internet, anyway) means "steward", and it's as much a title as a name. He has a form of polydactyly that gives him seven digits (six fingers, one thumb) on his left hand... dwarves consider this to be a sign of interest. Not necessarily favor or disfavor. On the one hand, seven is said to be the divinely perfect number, but on the other hand having extra fingers on one's hand doesn't necessarily make one any better at hand-to-hand combat or the sort of craftwork that dwarves prize. Vogt's first, last, and only concern is to keep things running smoothly. Perfection and discretion are his dual watchwords.

Marcus (last name to be determined) is a paladin who commands the Knights of Malbus, which operates as a police force on the island. Not the only police force... there is an actual civic police in operation. These things can get somewhat indistinct when dealing with a truly self-contained city-state, but the Knights of Malbus are more like federal agents. They only have jurisdiction in affairs of state. Marcus is motivated by a strong sense of truth and justice, and a desire to protect the people of Malbus from harm.

Marcus may be half-elven. I'm not sure yet.

These would be the central characters of the story, as Malbus is a racially and ethnically diverse city, as most of its population comes from its days as a shipping port and naval power.

These three would be central characters in the story, which concerns the nature of the conspiracy against Lucretia and the future rule of Malbus.
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Tomorrow I'm going to do another behind-the-scenes post for Tales of MU like the one about things that changed in the execution, but for now here's Yet Another Update On Gift Of The Bad Guy/the snackbar concept. I'm excited about this.

First, Bookman Old Style is almost definitely going to be the serif font. The number of people who've said "ooh" when I told them what I'm planning on using is impressive, and what's more, I like the reasons I'm hearing. It seems to be a genuine aesthetically choice... you don't have to be educated about why it's a good font to think it's a good font.

Second, at some point I absorbed and internalized a very wrong internal benchmark for estimating the page count of a work. Someone early on in MU's existence did a quick-and-dirty estimate using 500 words per page, and I thought that sounded about right and never questioned it. Turns out that 250 words of a standard 12 point font fit much more nicely on a printed page.

So my little fifty page book? Is a hundred pages long. I'm re-examining the price point question based on that, but it's possible that the results of my examination will be "No, I still want people to have a dirt cheap buy-in." Never fear, gentle readers... I wouldn't be giving it away at a penny a page if I wasn't sure I could make money off it.

And if it doesn't exactly sell like gangbusters? Meh. I've had a good month. If it starts slow, it starts slow. It's not like I've invested thousands of dollars and there's a whole department full of people whose jobs are riding on my first quarter sales figures being outstanding across the board. This is the beauty of a one person operation: if I somehow only sell three copies of the book in March, it's not a failure... it's a book that has yet to succeed.

I mean, I still have money trickling in from the PDFs of the first five Tales of MU books, and they are not half as snazzy as this is. I'll be honest, I'm not proud of them. I put them up because people demanded them. I did not at that point have the skills to make a decent e-book. I'm sure I'm still not great, but when I load the mock-up I made of Gift of the Bad Guy onto my phone and look at it, I get chills. I've never believed in the collected volumes of Tales of MU to the degree that I believe in the serial, and it shows.

This thing... both the specific book and the publishing concept behind it... is something I believe in. It's something I think people are going to want. It's something I think people are going to enjoy. And maaaaaaaaan, I know and you know that my hard drives and the internet are littered with the bones of my projects that ran out of steam, but here's the thing: this is not just another entry in that long line. It is the ultimate entry in it. Because that's exactly what happened with Gift of the Bad Guy... until I threw out a bunch of my preconceptions and started making new shit up. And now I'm looking at a bunch of stuff I never finished and I'm seeing them with new eyes.

Honestly, I feel like I did when Tales of MU started to catch on. MU isn't my first crack at weblit... I was writing stories on the internet as far as back as my junior year of high school (spoiler warning: they weren't very good. Though Ariella's were a thing of brilliance.) I'd been writing serials online for like three years before I started Tales of MU, but Tales of MU is where a bunch of things just fell into place for me.

Anyway, I'm blabbing a lot about this but it's because I'm excited and because honestly it's killing me to have a story and not be sharing it with people. Among the reasons I'm not launching the book with my typical ready-fire-aim immediacy is that I've arranged for a proofreader to go over it first. The first chapter should be available in a finished state sometime this week, and when it does I'll be putting up PDFs of both versions (sans and avec serif).

And I'm going to cut this post off here, because I think it's been sufficiently established that I can ramble on forever about this topic.

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alexandraerin

August 2017

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